A pretty large range of Primed mods this visit, of wildly varying value.
New Items
- Primed Bane of The Murmur - 1.55× Damage to Murmur for Rifles.
Rankings
Must Buy
- Primed Animal Instinct - +Enemy/Loot Radar for Companions. A massive quality-of-life and situational awareness improvement, auto-include on any Companion.
- Primed Pressure Point - +165% Damage for Melee. A solid boost over regular Pressure Point, though faces stiff competition in higher-end builds from both Sacrificial Pressure and Condition Overload.
Good
- Primed Chilling Grasp - +165% Cold for Shotguns. A solid boost for any build using Cold/Cold-combined damage.
- Primed Pack Leader - Companion (except Sentinels) mod, Heals Companion on Melee hits, with excess healing generating Overguard. Useful for Companion survivability in higher level content.
- Primed Bane of The Murmur - while overkill for most content, it is quite useful for min-maxing in (Elite) Deep Archimedea.
Niche
- Axi M5 Relic - Relic containing (Ak)Magnus Primes. Both are decent, though not really exceptional, Secondaries in today's meta.
- Quanta Vandal - MR10 Beam Rifle. While not "bad" by any means, it is badly outclassed in today's meta.
- Zylok - MR6 Duplex Secondary. Badly outclassed, including by its Primed version.
- Viper Wraith - MR4 Full-Auto Secondary. Comically outclassed.
- Primed Heavy Trauma - +165% Impact for Melee. Extremely niche with maybe one or two good uses across the entire game.
Do Not Buy
- Thermite Rounds - 60/60 Heat mod for Rifles. While very useful, there are much better ways to acquire it than from Baro. It is farmable from certain Spy missions, or can be bought from other players for very cheap.
No comments:
Post a Comment