Saturday, 8 December 2018

Review: Veldt (U24.1.3)

The Veldt is an MR8 Semi-Auto rifle, released in U22.18. Its most notable feature is its toggle-able zoom, with two zoom levels akin to the sniper rifles. That an adjustable zoom is the most notable part of a weapon says a lot about it - the Veldt is a very mediocre rifle.

Tuesday, 4 December 2018

Review: Arca Plasmor (U24.1.2)

The Arca Plasmor is an MR10 shotgun that fires single large waves of plasma, rather than multiple pellets. Relased in U21.7, it is a unique, rather powerful, but most importantly, very fun weapon that excels in the majority of Warframe's combat.

Sunday, 2 December 2018

Review: Prisma Twin Gremlins (U24.1.2)

The MR11 Prisma Twin Gremlins was originally released in U23.4.2 in Baro's stock, though has not been stocked since. It is only the second Prisma secondary in the game, and the first dual secondary. With major improvements over its base model, the Prisma Twin Gremlins is a fantastic Full-Auto secondary, and an overall great weapon.

Saturday, 1 December 2018

Thursday, 29 November 2018

Game Mechanics: Damage Types and Status Effects

There are 13 main damage types in Warframe currently. As is currently however, only half of them, if that, get regular use. I'll be discussing each of the damage types and their status effects, as well as some suggestions on how I think different damage types could be made more popular and useful.

TL;DR: Corrosive, Viral and Slash are king because armour is absurd at higher levels. A lot of the other damage types have poor damage bonuses and/or procs, and are often not worth building for even against their intended targets.

Monday, 26 November 2018

Review: Saryn (Prime) (U24.1.1)

Saryn is a toxin-themed Warframe who was released way back in U7, and has received several reworks since. Saryn Prime was released alongside Spira and Nikana Primes in U18.4.12. As she is currently, Saryn is a surprisingly survivable and quite powerful AoE Warframe who excels at destroying rooms of enemies.

Note: This is I believe the third version of Saryn, having already seen a rework before her more recent one. I have only experienced the second and third versions, and both work very differently.

Saturday, 24 November 2018

Review: Fortuna Secondary Kitguns (U24.1.1)

With Fortuna came the second batch of modular weapons, "Kitgun" secondaries, which can be acquired from and built with Rude Zuud. Like Cetus Zaws, they consist of three parts: a Chamber which determines the projectile type and base stats, a Grip that affects Damage, Recoil, and RoF or Beam Range, and a Loader that affects Crit Chance/Damage, Status Chance, Reload Time and Mag Capacity. I'll be giving a rundown of the Chambers, and what sort of setup I feel works best with each.

Semlar's Kitgun Builder is a fantastic resource for planning and comparing Kitguns.

Note that all stats quoted are once the Kitgun has been gilded. Gilding requires 5000 standing and 10 Shelter Bonds (second lowest tier bonds).