IMPORTANT NOTE

IMPORTANT NOTE
Warframe as a game is always changing and evolving. Two major examples that I have personally played through are the U22.12 weapon overhaul, and the U27.2 Warframe Revised update. Unfortunately for a sporadic content creator like myself, this means that my content is made redundant over time, and I don't have the time to update everything. As such, please take note of the version at the time of each review's latest update.

Saturday, 3 May 2025

Baro Ki'Teer: 02/05/2025


Quite a few items worth your consideration this visit.

New Items

  • Primed Counterbalance - -85% Recoil for Shotguns.

Rankings

Must Buy

  • Primed Reach - +3m Range for Melee. Drastically increases the reach of any non-ranged Melee, a huge benefit in regular gameplay.
  • Primed Firestorm - +44% Explosive Radius for Rifles. A major AoE increase for explosive weapons.
  • Shell Shock - 60/60 Electric mod for Shotguns. Essential for any build using Electric/Electric combined damage that wants Status Chance. Can be farmed from Hive Caches at a very low chance.

Good

  • Primed Morphic Transformer - +55% Ability Strength for Archwing. Must-have for Archwing enthusiasts.
  • Axi A5 Relic - Relic containing MR10 Vasto and exclusive MR12 Akvasto Prime parts. Vasto Prime has access to a strong Incarnon Genesis Adapter, while Akvasto Prime is a bit better in its own right.

Niche

  • Quanta Vandal - MR10 Beam Rifle. Decent enough in its own right, but doesn't really compare to the absurd powercreep that has plagued Warframe in recent years.
  • Vericres - MR8 Warfan Melee. Outclassed by other Warfans.
  • Zylok - MR6 Duplex Secondary. Outclassed by many other weapons, including its Prime variant. Has access to a solid Incarnon Genesis Adapter.
  • Primed Bane of Corpus - 1.55× Damage to Corpus for Rifles. A strong damage multiplier especially of damage-over-time procs, but total overkill for most content.
  • Primed Expel Orokin - 1.55× Damage to Orokin for Secondaries. Same deal as above.
  • Primed Deadly Efficiency - Conditional mod for Archguns, giving +220% Damage for 17s on Reload from empty. While powerful, it is difficult and not really worth the effort to keep active. Note that it doesn't work at all in space, since Archguns recharge rather than reload there.
  • Primed Counterbalance - Can be nice for some weapons, though is quite expensive to max and can be difficult to fit given its high drain. Regular Counterbalance or Primary Deadhead is enough for most weapons.

Do Not Buy

  • Corrupted Heavy Gunner Specter - Doesn't offer much that other Specters don't also do, often better.

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