IMPORTANT NOTE

IMPORTANT NOTE
Warframe as a game is always changing and evolving. Two major examples that I have personally played through are the U22.12 weapon overhaul, and the U27.2 Warframe Revised update. Unfortunately for a sporadic content creator like myself, this means that my content is made redundant over time, and I don't have the time to update everything. As such, please take note of the version at the time of each review's latest update.
Showing posts with label chance. Show all posts
Showing posts with label chance. Show all posts

Thursday, 20 December 2018

[OBSOLETE] Game Mechanics: Status Chance and Shotgun Status (U24.2.5)


IMPORTANT NOTE: As of U27.2, this post is completely obsolete. Shotgun status behaves like every other weapon, and physical procs have equal bias as elements.

Deciding if a weapon is worth building for status is generally pretty simple. You usually want a base Status Chance of at least 15%, ideally alongside desirable status types like Slash or Corrosive. For most weapons, the difference between 95% Status Chance and 100% Status Chance is pretty much negligible. For shotguns, it can mean the difference between being a status monster, and being essentially status unviable.